To provide leadership, guidance, and strategy for the design, development and implementation of innovation solutions.
Many are enamored with the idea of innovation but need help understanding what the innovation process involves, where to start, and how to measure success. We can help!
Jennifer is the CEO of Voorstellen, providing vision, leadership, expertise and execution of instructional design and strategy for the development of innovations across disciplines and industries.
With a background in neuropsychology, visual design, education and instructional technology, she brings a unique perspective and 'out of the box' approach to the design of learning solutions. In her work as a researcher, administrator, and university professor Jennifer has expertise designing and studying immersive learning environments and gamification, integrating emerging technologies, learning sciences and instructional design for use in university, K-12, government, and commercial learning markets.
Jennifer has studied learning within immersive participatory games and simulations and has conducted research on collaborative problem solving and complex systems understanding with games and simulations. Additionally, she has a desire to understand the emotional and cultural impact of learning technologies (i.e., empathy, cultural bias, etc.). She has designed and/or taught courses in Introduction to Global Public Health, Leadership in Global Public Health, Trans-disciplinary Collaboration: Inquiry to Innovation, STEM Education Seminar, Educational Technology, Social, Legal & Ethical Issues in Educational Technology, Game Design, Assessment in Online Learning, Learning Sciences in Online Learning, UDL in Online Learning, Museums in Education, and Attitude Formation and Change.
Jennifer holds a BA in Psychology, MEd in Curriculum & Instruction, and PhD in Education with concentrations in Instructional Technology and Science Education, all from the University of Virginia.
Teaching/K12 & Higher Education
Immersive Learning Environments Design
Competency Based Training
Complex Systems Analysis
Leadership Curriculum Development
Innovation Strategic Planning
Social Media Research
Adobe Creative Suite
Research Software (SPSS, Nvivo, Qualtrics)
Online Data Collection
Focus Group Facilitation